Games Centre

Bridge

Contract bridge for four, at tables you sit down to from anywhere. Play with friends, against them, or with the computer in any seat nobody has taken - and practise alone whenever you like, the computer as your partner and both opponents.

At the table

Each table chooses its game - bridge, or minibridge for those learning - and the bidding system each partnership plays: SAYC, ACOL, 2/1 Game Forcing, Precision Club or Polish Club, or a system the centre adds. The two sides may play different systems, and the bidding cards of each are a click away at the table.

Practising alone

A practice table is yours alone: choose your seat, have the computer bid and play the other three, or play your partner's hand too. See the other hands when you want to learn from a board, hand your own seat to the computer a call or a card at a time, and deal the next board when you are ready.

Clubs, sessions and results

How our computer players think

Our bridge computer players use perfect-information Monte Carlo with policy-consistent sampling.

In plain words: a computer player knows only what its seat may know - its own hand, dummy once it is down, the auction, and the cards played so far. It never sees the other hands. So it works out what those hands could be by asking its own bidding rules which hands would have made the calls it has seen, and deals the unseen cards at random many times over, keeping only the deals that agree with every call and every card played. Where the bidding leaves few deals that fit, it walks from one that fits to the next by swapping cards between the hidden hands.

Each of those imagined deals is then solved double dummy - worked out exactly, as if its four hands were face up - by a double dummy solver. Only the deals the computer has imagined are ever solved, never the real one at the table. The call or card that does best across all of them is the one it makes.

The other games

Back to the centre; how to find your way around, and what it costs (nothing): frequently asked questions.